And at around the same time, anime was planting itself deeper into American youth culture with syndicated TV shows and VHS tapes entering the country at a faster rate. So it would be no surprise that a video game based on a series that is highly regarded in the anime loving otaku crowds would eventually make its way to local video game retailers. So of course we would have seen a game for the Ghost in the Shell franchise, thus having it now covering the three primary forms of media: print, film, and now games. Many things could have contributed to making this game a failure. The GitS franchise allows itself to have its game take the form from many different types of genres. An obvious choice would have been a third-person platformer, having the player take the role as Major Kusanagi for her aerobatic jumping thanks to her cybernetic body.
It even gets philosophical in places, questioning the nature of being human. The group is comprised of an eclectic mix of characters, with various degrees of augmentation. She has a good relationship with Batou, making jovial banter on occasion in the games. Second in command after Kusanagi.
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Ghost in the Shell [ja 1] is a cyberpunk -themed third-person shooter video game developed by Exact and Production I. G for the PlayStation. A part of the larger Ghost in the Shell media franchise, it utilizes the same English voice cast as the feature film of the same name , although the two do not share a story continuity. The game was first released in July , along with soundtrack albums, an artbook and a guidebook. The game's story and art design were written and illustrated by Masamune Shirow , the author of the original manga.